Okay, this one may be really hard to reproduce since its based on timing or random cloud speeds but this happened to me earlier:
When there are moving clouds on the map you are on and you move so that the camera moves with the clouds, sometimes the clouds shake back and forth by a pixel while being blitted. It seems to happen based on timing probably. It makes it look a bit spazzy.
If the speed of the clouds is random on a scale it may need to be a harmonic of the movement speed of the character otherwise I can see this happening. (0.25x, 0.5x, 1.0x, 2.0x, etc)
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